SPEC
Two hardware tiers:
·Meta Quest 3 for budget runs
·Varjo XR-4 for photoreal premium experiences.
·2-min default loop (custom length on request)
·55–75" transparent OLED mirror
·Operator-attended or self-serve modes
Two hardware tiers:
·Meta Quest 3 for budget runs
·Varjo XR-4 for photoreal premium experiences.
·2-min default loop (custom length on request)
·55–75" transparent OLED mirror
·Operator-attended or self-serve modes
AR Demo with a transprent OLED that mirror what they see, live, onto the glass beside them.
A booth-safe headset plays a 2-minute cinematic experience. The same view is mirrored in real time onto a transparent OLED panel beside the user, so press, customers, and decision-makers see exactly what the wearer sees — and the demo draws a crowd instead of bottlenecking at one headset. USE CASES: Helmet-mounted display capability. Helmet HUD previews. See-through armor systems. Vehicle situational-awareness UIs. Operator-training scenarios. Any HMD whose value disappears inside a closed lens



